Working on Max Payne 3 was the biggest challenge by far. Working in a small team we were responsible for much of the Environment Art in the game.
I was responsible for much of the Artwork seen in the Docks area of the game, working on the geo and textures throughout. The pictures I have added reflect the areas I was working on and my artwork. The screenshots are from the PS3, but the meshes are from 3ds max.
This is only a small representation of the vast number of locations in the game.
The meshes were build in 3ds max.